Last updated: 12 July 2026
Blockwell is made by Khomeriki Games. All artwork, sound and game code in the app are our own original work. The app is built with the open-source Godot Engine, whose licence and copyright notice are reproduced below in full, as its licence requires.
Blockwell is made with Godot Engine, released under the MIT License.
Copyright (c) 2014-present Godot Engine contributors. Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Godot Engine also bundles third-party components under their own permissive licences (Freetype, zlib, and others). The complete list ships with the engine and is available at godotengine.org/license.
All other content in Blockwell — the graphics, the music and sound effects, and the game code itself — is created by Khomeriki Games. No third-party assets, sample packs or stock art are used.
Questions? Email khomerikiamiran@khomerikigames.com.
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